Projects / Design / 3D

Maquete Eletrônica 3D

An architectural visualization migrated to Unreal Engine 5 to handle dense geometry and memory limits.

Professional

Autodesk Maya · Substance 3D Painter · Unreal Engine 5

  • Autodesk Maya
  • Substance 3D Painter
  • Unreal Engine 5
Maquete Eletrônica 3D / 01
Maquete Eletrônica 3D / 01Enlarge image

Architecture in real time.

Visualization of the Parque das Acácias development. Modeling began in Maya, with Substance 3D Painter textures and planned Marmoset Toolbag 4 renders. Dense tree geometry required a move to Unreal Engine 5, using Nanite and LOD to manage memory and preserve visual quality.

Role
3D · Visualização arquitetônica
Project
Professional

Project gallery

Concept and process

Architecture in real time.

Visualization of the Parque das Acácias development. Modeling began in Maya, with Substance 3D Painter textures and planned Marmoset Toolbag 4 renders. Dense tree geometry required a move to Unreal Engine 5, using Nanite and LOD to manage memory and preserve visual quality.

Autodesk Maya · Substance 3D Painter · Unreal Engine 5

  • Autodesk Maya
  • Substance 3D Painter
  • Unreal Engine 5
Project video
Ramon Fer